I’d seen reBang’s post on Dassault’s “3D Flicker” gambit
and like Csven I was less than overwhelmed initially. Plus, proprietary-to-the-core software without open specifications always throws up a red flag for me – the internet abhors gatekeepers. HOWEVER 3DVIA provides a compelling business case that will have a powerful and near-term impact. For starters, existing product parts are available at 3D Content Central right now:
3D ContentCentral® provides access to free CAD drawings and 3D models representing millions of supplier-certified part numbers in all leading 2D and 3D CAD model formats, including AutoCAD® models, Autodesk Inventor™ models, Pro/ENGINEER® models, Solid Edge™ models, CATIA® models, SolidWorks® 3D CAD models, Unigraphics® models and other CAD systems. Model downloads are free to registered 3D ContentCentral® users and you can download as many CAD models as you want. In addition to providing access to supplier-certified parts models, 3D ContentCentral® puts you in touch with the efforts of a community of more than 280,000 registered users, who contribute 3D CAD models to the site’s user library.
Engineers and suppliers who have the tools and skills to leverage this can find each other through Supplier Source. When combined with the previously mentioned 3DSwym which puts end-use customers in the loop, the key participants in the ecosystem can collaborate. Not surprisingly, they’ve already got Microsoft into a partnership and Google will have to react – their 3D Warehouse and Sketch-Up offerings simply cannot compete with this. If Dassault opens things up a bit, both Croquet and Second Life can mesh very nicely with their core. Regardless, I’m predicting that before the year’s end, several major brands, movies, TV shows, and/or musical acts will be drawing large numbers of people into the meshverse for business. I expect IBM to be involved in many because they see the business case, understand who’s in charge and are actively engaged internally and externally in virtual worlds.
IBM – long considered a technology king maker. Their investments? Well, they lent their name to this particular conference. And anyone who attended the Rational Conference last week can describe in detail the massive presence Second Life had there – it was everywhere. As part of their efforts on the day, they cranked out a nice video (which, interestingly, featured a track from Jessy Moss – an artist not too many folks have heard stateside), several panelists and presenters, and an excellent demo of some climate science related virtual world technologies.
Make no mistake, however: the technical limitations on both the server and client sides are daunting. As Kapor noted, the ready availability of fast PC’s with fast connections in the Participation Age gives virtual worlds the critical mass they need for the early adopters. Crossing the chasm, however, will take time.
Last Friday didn’t convince me that virtual worlds have done so, but it did make me more optimistic that they may – possibly in the not too distant future.
Redmonk: Virtual worlds … not converted but coming around
3DVIA is going to grow like Second Life did last year – perhaps even more. In order to leverage their newfound momentum, they will find like Second Life, Adobe and others that open source is their friend.